

Seeing those negative reviews about the grind, even though they are correct but they actually aren't a big deal like people make it out to be. It's not so much the gind so much as just the overall gameplay loop(particularly the secondary mechanics and level drain gimmick), that gets old fast and stays the same all the way through out that really kills this game, the writing is bad but without the terrible gameloop I could see it being fairly mediocre(aka: a good timewaster for when bored that you don't get too invested in) instead of just outright terrible. ok, the gameplay during the dungeon crawl is fine, it's nothing special but I could see that portion being used in a real game with a better progression system, but the talk/sex battle segments are terrible and bring the overall gamplay quality down too much, due to how intrusive, tedious, and boring they are)īoring/bad story writing, it starts out mildly interesting for a bit, while there's a sense of mystery/newness but that can only last for so long and only cover for so many flaws, it's just so very repetitive/tedious/boring. Nice art "for the sprites", the sex scenes not so much, for "your" sex scenes you get an interactive bust fairly boring after the first time you see one, for the what if ntr scenarios you get proper scenes but even then they're not great. In conclusion Dungeon Town was a 60+ hour game filled with comedy, romance, somewhat solid story, and lots of waifu conquering! So while money really wasn't an issue it was also not endless.

The best waifus I wanted all came late game which kind of sucked and trying to visit them at night always lowered the other girls affection toward me if they lived in the same house so the brothel was 99% of the choice for the room to do sex battle and it got expensive real quick. The game never felt impossible or unreasonable in the enemies you fought and while it does encourage level grinding it never felt tedious or boring. I didn't hate it but some of the girls had a ridicules requirement in terms of how often you need to to do certain actions to max out either their talk, hand, body, breasts, look, butt, head, pussy, or perv. When you get into the late game you MUST level up your sex attack and EP because those battles become more prominent and the girls are sex fiends that can due some serious pleasure damage! The intimate mode was a nice feature which was hit and miss with how your choice of approach went with each girl.


Money and skill points were almost never an issue for me considering all the drops in the dungeon and I almost never had to leave the dungeon in the later game due to lack of action points. The waifus in the game were all pretty cool in their own way. Weapons were both fun and a little frustrating at how random the damage was no matter how much I leveled up my attack or hit rate. But a nice thing is when I got drained I didn't find it hard to level back up quick or even further than I was before. It is also a little annoying how often you get level drained by the succubi or by story progression. Now I should also mention that the game doesn't always give you clear directions on what to do when you get booted from the dungeons (story, seggs battles, or a few times where partner wants to leave) and you have to go to sleep or dismiss your partner. At the start I was having difficulties getting the movement controls down but once I figured it out I was off to the dungeons and killing monsters and romancing waifus. While this is only my opinion I found the game quite enjoyable.
